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A Text User Interface for the Java AWT

Last modified Mar 1, 2015

Copyright (C) 2000,2002 Stuart D. Gathman

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".
GNU Free Documentation License for this documentation

This article is translated to Serbo-Croatian language by Jovana Milutinovich from A Bulgarian translation of this page was provided by Ivan Boreev. Russian language by Ivanka from Coupofy team.

  • What does it do?
  • How does it work?
  • Download - latest release is 1.1.2
  • Can GUI code run unmodified with TUIAWT?
  • Which JDK version does TUI AWT work with?
  • Does TUIAWT work with Swing?
  • Which Windoze IDEs handle java.awt.LayoutManager?
  • The 99% Java approach
  • What does it do?

    JDK 1.0 and 1.1 let you provide pluggable Look and Feel by implementing the interfaces in java.awt.peer. The TUIAWT Java package and tuipeer program provide a TUI (Text User Interface) Look and Feel. In addition, it supports multiple instances of java.awt.Toolkit, a prerequisite for a multi-user JVM.

    The result is that the same application byte code can have a GUI or a TUI interface depending on which Toolkit instance is used.

    A screen shot of Teikade in TUI mode.
    A screen shot of Teikade in GUI mode.

    How does it work?

    TUIAWT works by sending peer commands to a remote peer program and receiving user interface events from the remote peer program. Communication with the remote peer program takes place over a socket connection. The remote peer program can also implement a GUI Look and Feel, and in fact could be written in Java. While this seems redundant, the advantages are at least two fold: IBM implemented this concept and made it available at their AlphaWorks site as "Remote AWT for Java".

    The TUI AWT scheme was described in an article for the Sep97 Dr. Dobbs Journal.

    Can GUI code run unmodified with TUIAWT?

    GUI code that uses LayoutManager properly and does not draw general graphics on Canvas and Panel components will work fine.
  • A screen shot of in TUI mode. I modified to removed the hardwired image size for the decorations. The Source
  • A screen shot of Teikade in TUI mode. No modifications were needed to make Teikade operate in TUI Mode! Note that the simple rectangular graphics used in the Teikade memory monitor are intelligible in TUI Mode. The 3D shading, however, has the effect of erasing part of the graph.
  • A screen shot of Teikade in GUI mode. Teikade home page
  • Which JDK version does TUI AWT work with?

    The tuipeer version does not yet support Java 2. It has been tested with JDK1.1.6 and JDK1.1.8. Java 2 breaks java.awt.Toolkit by sprinkling hardwired references to sun.awt.SunToolkit throughout the AWT code. There is no documented way to provide an alternate AWT implementation in Java 2 without rewriting the entire set of packages. It would be possible to reverse engineer and extend sun.awt.SunToolkit - and maybe I'll do so after submitting a bug report.

    In the meantime, Rob Pitman has written a partial source compatible implementation of AWT and Swing that may be useful. While you can't use the same class binaries for both GUI and TUI, it does let you recompile your applications for TUI by changing 'java.awt' to 'charva.awt' and 'javax.swing' to 'charva.swing' in your import statements and recompiling.

    Does TUIAWT work with Swing?

    The TUI concept could work under swing only by using a TUI L&F for Swing. Even then, Swing applications tend to be much more dependent on real graphics, so this seems less than useful.

    Which Windoze IDEs handle java.awt.LayoutManager?

    Popular Windoze IDEs such as Supercede and Visual Cafe work with absolute pixel coordinates. There is no custom LayoutManager support and even standard LayoutManagers don't work properly in design mode. Using absolute coordinates causes trouble when changing GUIs as well as with TUIAWT. I have tried Supercede 1.0 and VC2.0. Both these products have other fine features, but proper LayoutManager support is not one of them. I have been told that JBuilder and Visual Age work properly with LayoutManager, but these products require 64M or more of RAM and a P200 which I don't have, so I haven't tried them.

    Update: Now that I have a P200 with 64M of RAM, JBuilder and Visual Age now require at least 128M RAM and 400MHz. The old versions are no longer available. Similar remarks apply to Forte for Java from Sun.

    How do I try out TUIAWT?

    See the download page.

    The 99% Java approach

    Another way to skin the TUIAWT cat is to develop a Pure Java curses using JavaComm or Sockets and dispense with the C++ process. If anyone starts such a project, let me know - because I have started on a 99% Java TUIAWT implementation that uses the terminfo database. A prototype version can be found on the download page.

    Implemented are Label,Button,Window,Frame. MenuComponents, Canvas, Panel, and Dialog are in the next update. Note that terminal output is unoptimized. A stdscr/curscr scheme will be tried. A goal of the project is to keep CPU usage reasonable even with the interpreter.

    While there are a number of advantages to the separate process - I would be glad to forego them to get rid of the porting nightmare. (The porting problems are caused by using the terminfo level of curses - see porting notes, and to the lack of a standard C++ library at the time.) In addition, the separate process could always be a JVM!

    Please E-mail suggestions for features, bugs to

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