// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifdef __GNUG__ #pragma interface #endif #include #include template Pix Set::seek(const T& item) const { Set &self = *(Set *)this; Pix i; for (i = first(); i != 0 && !(self(i) == item); next(i)); return i; } template int Set::owns(Pix idx) const { if (idx == 0) return 0; for (Pix i = first(); i; next(i)) if (i == idx) return 1; return 0; } template void Set::clear() { Pix i = first(); while (i != 0) { del((*this)(i)); i = first(); } } template int Set::contains (const T& item) const { return seek(item) != 0; } template int Set::operator <= (const Set& b) const { Set &self = *(Set *)this; if (count > b.count) return 0; if (count == 0) return 1; for (Pix i = first(); i; next(i)) if (b.seek(self(i)) == 0) return 0; return 1; } template int Set::operator == (const Set& b) const { Set &self = *(Set *)this; int n = count; if (n != b.count) return 0; if (n == 0) return 1; Pix i = first(); Pix j = b.first(); while (n-- > 0) { if ((b.seek(self(i)) == 0) || (seek(b(j)) == 0)) return 0; next(i); b.next(j); } return 1; } template int Set::operator != (const Set& b) const { return !(*this == b); } template void Set::operator |= (const Set& b) { if (&b != this) for (Pix i = b.first(); i; b.next(i)) add(b(i)); } template void Set::operator -= (const Set& b) { if (&b == this) clear(); else for (Pix i = b.first(); i; b.next(i)) del(b(i)); } template void Set::operator &= (const Set& b) { if (&b != this) { Pix i = first(); Pix n = i; while (i != 0) { next(n); if (b.seek((*this)(i)) == 0) del((*this)(i)); i = n; } } } template void Set::error(const char* msg) const { throw logic_error(msg); }